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Men of War
Men of War makes the 1939-45 havoc proffered by other real-time strategy games seem drab and predictable.
Men of War makes the 1939-45 havoc proffered by other real-time strategy games - even Relic's classic Company of Heroes - seem drab and predictable. Its fragile and flammable scenery, extravagant physics, resourceful AI and awesome scale and intricacy combine to create chaos so brutal even Hieronymus Bosch and the Chapman Brothers would blanch.
Play revolves around the spectacular antics of incredibly versatile soldiery with incredibly big pockets. Whether the force at your disposal is one man or fifty, every grunt has his own capacious RPG-style inventory and will happily operate any vehicle or artillery piece, however foreign or complex. If you choose to, you can guide troops around the battlefield with traditional clicks, secure in the knowledge they'll return fire or seek cover if threatened. Alternatively, if you fancy getting a little closer to the gore and glory, you can try your hand at something called Direct Control.
Direct Control allows for that extra bit of finesse. It also dissolves at a stroke that emotional distance between player and unit we tend to take for granted in strategy games. In short: it's ace.
Men of War's four meaty mission sequences feel far more balanced. Yes, there are engagements so vast and bloody they leave you twitching like a shell-shocked hare, but these tend to be intelligently interspersed with more measured mayhem. For every "Hold this sector at all costs" bloodbath, there's a slower "Reconnoitre that village" or "Rescue those prisoners" jaunt. A few of the scenarios are so slow and stealthy they almost feel like Commandos outings
In the unlikely event you ever tire of solo slaughter, there's always the option to explore the superb Gamespy-supported multiplayer. All twenty-five of the campaign episodes can be enjoyed co-operatively. Considering how stiff the opposition often is, this is a wise concession. Having a friendly force advancing beside you, ready to lay down suppressive fire, or supply a toolkit or morphine ampoule at a critical moment, turns a great game into a fantastic one.
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Requirements
- CPU
- Core 2 Duo 2 2.33 GHz
- Graphics
- nVidia GeForce 8600 / Radeon HD 2600
- RAM
- 2GB
- Sound Card
- Direct X Compatible
- OS
- Windows XP / Vista
- Direct X Version
- 9.0c
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